

The boss fights in the game are, for the most part, dumb. Here, it's just a joke, whether you've seen the other version of the game or not. The freedom of swinging around the city is one of the standout features of the other version of the game. Unlike in the other version of Spider-Man 2, where you can swing around the city freely, here you can swing only from specified swing targets. And when you're close enough to a swing icon, your targeting device will light up and say "swing." In some cases, you'll be able to "shoot" web balls at various targets. Pointing at the side of a building or other flat surface will let you "zip" to that location with a touch of the button. If you're pointing your targeting crosshairs at an enemy, an onscreen targeting device will say "attack" or "web" if you aren't close enough to punch. The left mouse button is a context-sensitive, all-purpose action button. The game controls like your standard third-person PC action game, with the mouse controlling your turning and viewpoint and the keyboard controlling your actual movement. The gameplay in Spider-Man 2 is stripped-down to a fault. They run at a choppy frame rate, and the scenes would probably look better if they were just rendered in-engine.

But the cutscenes that were created specifically for this version of the game are awful. A few of them come from the console versions of the game, and these look just fine. You'll get a cutscene here and there, but most of these cutscenes are ugly. Generally speaking, the game doesn't go out of its way to tell any story at all. When you aren't doing that, you're stopping bank robberies and beating up on other, lesser thugs. You'll also face other villains, like Mysterio, the Puma, and on multiple occasions you'll square off against Rhino. In an attempt to liven things up a bit, the game does more than merely pit Spider-Man against Dr. It takes only the most basic shreds of story from the movie of the same name and inserts them into an action game.

The PC version of Spider-Man 2 has overly simplified gameplay.Īt its core, the PC version of Spider-Man 2 is attempting to do the same thing that the console game does. Between the game's overly simplified gameplay mechanics and its weak presentation, this is definitely a case where "different" doesn't mean "better." Instead, PC owners are getting a completely different game. But for some reason that game didn't make its way to the PC. Activision did this, in part, by releasing a Treyarch-developed Spider-Man 2 game on the Xbox, PlayStation 2, and GameCube. When the game in question is a major licensed property, like Spider-Man 2, it's almost guaranteed that you're going to get the same game on several different systems. In this day and age, most third-party games are released across multiple platforms.
